The latter half of the 20th century saw the built environment merged with media space, and architecture taking on new roles related to branding, image and consumerism. Augmented reality may recontextualise the functions of consumerism and architecture, and change in the way in which we operate within it.
Wednesday, February 24, 2010
Augmented (hyper)Reality
Augmented (hyper)Reality
2010-02-24T11:50:00Z
visionontv
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